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Question by Veehmot · Feb 21, 2012 at 04:18 AM · editoreditor-scriptingsaveeventcallback

Detect when project is saved

Is there a built-in function to know when the user press CTRL+S or File->Save / File->Save Project?

I found a workaround to do it with C#, but that's from 1 year ago and seems a little hackish. Maybe now Unity provides a more elegant solution.

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Answer by Veehmot · Feb 25, 2012 at 02:53 AM

**AssetModificationProcessor.OnWillSaveAssets**
This is called by Unity when it is about to write serialized assets or scene files to disk.

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