Scale and max 2011

after I updated to MAX 2011, objects come in with a 100,100,100 scale. I am modeling at 1unit=meter. I noticed Unity by default has a .01 scale factor on import. how can I make sure that a 1unit = 1 meter and a scale of 1,1,1 happens on import.

in Unity click on your imported mesh and look in the Inspector for the FBXImporter rollout. Find the scale factor(which defaults to 0.01) and change that to 1. Then click Apply