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This question was closed Oct 23, 2013 at 01:28 AM by meat5000 for the following reason:

Long unattended.

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Question by brandon199511 · Feb 24, 2012 at 03:19 AM · shaderbuttonshadersexpand

How to make shaders?

Okay, this is going to be a little hard to explain. But there are several questions I need to ask. This paragraph will explain and then I will list the questions. First of when I refer to shaders I am talking about shaders in the fasion that they fade in or out. This image shows you buttons with the shaders I am speaking of http://i69.photobucket.com/albums/i79/Rotciv206/vlcsnap-969054.png

  1. How do I make/use shaders?

  2. How do I use shaders on buttons?

  3. How do I expand and make the shader dynamic?

Thanks, Brandon199511

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avatar image brandon199511 · Feb 24, 2012 at 03:22 AM 0
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Image link got messed up here it is:

http://i69.photobucket.com/albums/i79/Rotciv206/vlcsnap-969054.png

avatar image meat5000 ♦ · Oct 23, 2013 at 01:27 AM 0
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http://docs.unity3d.com/Documentation/$$anonymous$$anual/Shaders.html

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Answer by homer_3 · Feb 24, 2012 at 03:47 AM

If you click on an object in your scene, under the material component you can select from a bunch of premade shaders in the drop down. To have dynamic effects, you'll have to access the material in a script and edit its properties.

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avatar image brandon199511 · Feb 24, 2012 at 03:51 AM 0
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That is now what I am talking about! I am talking about GUI menu shaders...

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