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Question by Dreave · Feb 26, 2012 at 08:40 PM · meshblendermodelrenderer

Mesh Problems

I recently imported an arm into unity from blender as I have done many times with guns, it usually works fine but this time my arm dosent show up and theres an error in the console saying "SkinnedMeshRenderer requires a mesh with skinning information". Im not to sure how to fix this but im hoping theres a way other than modelling a new arm, can anyone help me?

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Answer by Berenger · Feb 27, 2012 at 11:36 PM

If you didn't skin the mesh in blender, you need to use a mesh renderer, the basic one. Maybe there was a mix up during the import. If you did, the skin information isn't found, so export and re-import again.

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