Volumetric light with cookies?

I was playing with the cookies in Unity, and thought it looked really awesome.

It reminded me of this other trick this guy did back in my old game engine where there was a point light cookie and light shafts coming from it.

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Is that something possible in Unity pro without scripting?

I’m really bad with shader writing.

An effect like that can be achieved by putting a cubemap cookie onto a pointlight. I’m not sure on the specifics of how to set that up, but it sounds similar to what you want.

I recently made a shaft system. Don’t know if it is applicable to your problem tough.

Have a lool at this video. - YouTube