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Question by Elysian.Zhen · Mar 20, 2012 at 07:30 AM · lightingshadowline

Shadow Projector causing weird "cross" line problem?

Please refer to the image below:

alt text alt text

My shadow projector settings:

  • Near clip plane: 0.1

  • Far clip plan: 80

  • Field of view: 60

  • None orthographic

The player is on Deferred Lighting mode.

Why is my shadow projector causing a funny "cross" line like this? You can only see the "cross" at certain zoom. The shadow texture is untouched, and with default settings. (Shadow Blob Projector)

EDIT: I would be more than happy to provide any more information you may need to help me with this :\

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Answer by syclamoth · Mar 20, 2012 at 08:12 AM

Basically, it's because your blob texture is set to clamp- except that the mip-maps at higher levels have pixels on the border!

So, it's not your fault- you could fix it at runtime by procedurally modifying the mips to remove the edge pixels, but the easiest solution would be to remove mipmapping altogether.

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avatar image Elysian.Zhen · Mar 20, 2012 at 08:16 AM 1
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Thank you.

avatar image WilliamBerne · Jun 28, 2013 at 01:52 AM 0
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Thanks man, disabling "Generate $$anonymous$$ip $$anonymous$$aps" really worked!

avatar image NippleRider · Oct 21, 2014 at 02:40 PM 0
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You man, are my new hero. Works like a charm

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Answer by Quaker_SDR · Dec 21, 2014 at 11:36 AM

Hi all,

I am trying to do like projecting a texture on the dress, But i dunno why its coming on otherside of the dress too, Can any one help me ?

Projection Problem


capture.jpg (59.1 kB)
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