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Question by K552 · Mar 22, 2012 at 08:22 PM · audiojava

TCP/IP HELP!

Hi Guys,

As part of a project for my music course at uni I am creating a game involving audio. I have used the audio features in unity, but I would really like to map data form unity (like player position) into a dedicated audio program for real time generation of sound (eg. Max Msp, Supercollider)

I have had a read around and know that this is possible with the use of javascript, usingTCP/IP Sockets(i think?). I have very little programming experience, could someone give me some pointers in the right direction as to what I should look at.

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Answer by DaveA · Mar 22, 2012 at 10:06 PM

Do a 'search' here for 'socket' and you'll find some pretty helpful stuff

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Answer by henriettejenssen · Oct 16, 2013 at 01:20 PM

I know this is way too late to answer this post, but maybe somebody else could find this helpful.

This link from Aarhus University in Denmark has a great example on how to send messages from Unity to Pure Data (Almost the same thing as Max)

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