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Question by kidshenlong · Mar 28, 2012 at 06:01 PM · smoothfollow

Smooth Follow Snake Clone

Hi guys,

Quick question. I'm trying to create a really simple mess around snake clone and it's almost complete. Whenever a piece is eaten it instantiates another pieces and that follows the snakes's head. Only after the second piece is instantiates they all pile on top of each other. So what I'd like to do is get the instantiated piece to pillow the instantiated piece! I'm using a script called smoothFollow which works great. I tried instantiating the distance value every time a piece is eaten but this just creates a long stick of snake pieces rather than each piece following each other. I thought about adding each piece into an array so it'd be indexed and then I could just get the new piece to follow the previously added piece. But I wasn't sure how I'd do this. I thought it might be a bit too elaborate. So I thought I'd ask on here to see if anyway could give me a few pointers or maybe even suggest a simpler way?? Thanks in advance guys :)

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