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Question by WDGameDev · Apr 04, 2012 at 06:26 PM · noobcontrolsleftright

How to get a rigidbody to move left and right?

Hey Programmers
I'm making a simple game. And since I'm pretty new to programming I need some help :D How do i make a rigidbody move left and right. Not forward and backwards. Just left and right :D

But I dont know how to write the script for the function... Help please?

Thank you in advance :D

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Answer by Bren0831 · Mar 17, 2017 at 10:02 PM

 using UnityEngine;
 using System.Collections;
 
 public class LeftAndRightTest : MonoBehaviour {
 
     public float speed = 6.0F;
     private Vector2 moveDirection = Vector2.zero;
     void Update() {
         CharacterController controller = GetComponent<CharacterController>();
         if (controller.isGrounded) {
             moveDirection = new Vector2(Input.GetAxis("Horizontal"), 0);
             moveDirection = transform.TransformDirection(moveDirection);
             moveDirection *= speed;
             
         }
         controller.Move(moveDirection * Time.deltaTime);
     }
 }

T$$anonymous$$s should work. No guarantees. T$$anonymous$$s does require a character controller on the object that the script is on.

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