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Question by PotatoOrgyLt · Apr 06, 2012 at 08:57 AM · collisionobjectdestroyspeed

Destroy object if collision is strong enouf

Hi I am making a marble game and I was wondering how to make a script that could destroy an object if a marble is fast enouf. I hope you understand what I said... Thank you for answering.

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Answer by fafase · Apr 06, 2012 at 09:04 AM

You could try a if statement inside the collision:

 function OnCollisionEnter(other:Collision){
    if(other.gameObject.tag =="box"){
       if(velocity>=fastenuf){
            Destroy(other.gameObject);
        }
        else {
            bouncingFunction();
        }
    }
 }
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avatar image PotatoOrgyLt · Apr 06, 2012 at 10:48 AM 0
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avatar image fafase · Apr 06, 2012 at 11:18 AM 0
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avatar image PotatoOrgyLt · Apr 06, 2012 at 03:36 PM 0
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avatar image Kleptomaniac · Apr 06, 2012 at 03:53 PM 0
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avatar image Kryptos · Apr 06, 2012 at 05:16 PM 0
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