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Question by ina · Apr 09, 2012 at 07:54 PM · androidiosmobileassetbundle

Asset Bundles compatibility for mobile

Is it still true that asset bundles are not compatible between iOS and Android? What is one way to create an asset bundle once and use it on both iOS and Android?

http://unity3d.com/support/documentation/ScriptReference/BuildPipeline.BuildAssetBundle.html?from=AssetBundle

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Answer by rutter · Apr 10, 2012 at 02:25 AM

As far as I know, you'll have to build the asset bundle once per platform you intend to use it with.

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