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Question by SOIL · Jul 31, 2010 at 09:14 PM · rigidbodythrust

how to thrust a rigidbody exponentialy faster in a direction?

how can i thrust a rigidbody forward (z axis) by pressing the left mouse button with changing parameters, like maximum speed and exponential increasing speed time?

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Answer by SOIL · Aug 02, 2010 at 08:00 AM

here is the correct working script: for my issue it works like it should. a bit more options could be made, but as a non scripter this is also enough for me. good enough for a small start in moving rigidbodies.

public class MoveForwardwithMouseClick : MonoBehaviour {

     void FixedUpdate() {
         if (Input.GetButton("Fire1")) { 
         rigidbody.AddForce(transform.forward * 2000f);
         }   
     }
 }   

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avatar image SOIL · Aug 02, 2010 at 09:12 AM 0
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It's in C# .. i prefer C#

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Answer by fireDude67 · Jul 31, 2010 at 10:22 PM

function FixedUpdate() {
    if (Input.GetAxis("Fire1")) { 
        rigidbody.addForce(transform.forward * rigidbody.velocity * 2);
    }
}

put the above script on the GameObject that has a rigidbody.

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avatar image SOIL · Aug 01, 2010 at 08:19 AM 0
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maybe i am to dump to create an Csharp script. but i get an parsing error.

avatar image fireDude67 · Aug 02, 2010 at 06:30 AM 0
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C# requires more than the script above to function write. I replaced it with a javascript script

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