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Question by dehan · Apr 20, 2012 at 02:17 PM · score

Score Script (Provided) Help

Hello,

Can anyone help me with this? instead of the number i want it to say "Nice Shot!", it's a script for a score like in game it says +2 etc, i want it to say Nice Shot!, so i can inter grade it into my fps scripts.

Anyone know how to do it?

Thanks :3

 var Point : float;

private var GetHitEffect : float; private var targY : float; private var PointPosition : Vector3;

var PointSkin : GUISkin; var PointSkinShadow : GUISkin;

function Start() { Point = Mathf.Round(Random.Range(Point/2,Point*2)); PointPosition = transform.position + Vector3(Random.Range(-1,1),0,Random.Range(-1,1)); targY = Screen.height /2; }

function OnGUI() { var screenPos2 : Vector3 = Camera.main.camera.WorldToScreenPoint (PointPosition); GetHitEffect += Time.deltaTime*30; GUI.color = new Color (1.0f,1.0f,1.0f,1.0f - (GetHitEffect - 50) / 7); GUI.skin = PointSkinShadow; GUI.Label (Rect (screenPos2.x+8 , targY-2, 80, 70), "+" + Point.ToString()); GUI.skin = PointSkin; GUI.Label (Rect (screenPos2.x+10 , targY, 120, 120), "+" + Point.ToString()); }

function Update() { targY -= Time.deltaTime*200; }

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Answer by notashark · Apr 20, 2012 at 03:05 PM

Simply replace your OnGUI function with the following:

 function OnGUI() { 
 var screenPos2 : Vector3 = Camera.main.camera.WorldToScreenPoint (PointPosition); 
 GetHitEffect += Time.deltaTime*30; 
 GUI.color = new Color (1.0f,1.0f,1.0f,1.0f - (GetHitEffect - 50) / 7); 
 GUI.skin = PointSkinShadow; 
 GUI.Label (Rect (screenPos2.x+8 , targY-2, 80, 70), "Nice shot!"); 
 GUI.skin = PointSkin; 
 GUI.Label (Rect (screenPos2.x+10 , targY, 120, 120), "Nice shot!"); 
 }

Hope that helps.

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avatar image dehan · Apr 21, 2012 at 04:00 AM 0
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Thanks!, It works perfectly :)

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