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Question by jonesa01 · Apr 22, 2012 at 09:39 PM · prefabs

Added prefab in scene view when game is played it is not shown as it is reset to (0,0,0)

Added prefab in scene view when game is played it is not shown as it is reset to (0,0,0).

Has anyone got any suggestions on why this is happening and how to fix this??

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avatar image kolban · Apr 23, 2012 at 01:58 AM 1
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You haven't supplied enough information to assist anyone in working on the problem with you.

avatar image syclamoth · Apr 23, 2012 at 02:17 AM 0
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Details, details! As far as I can tell, this is one of those animation problems that people ask about around 3 times a day. Is the object animated? Are you specifying the start position in your call to 'Instantiate'?

avatar image AchillesWF · Apr 23, 2012 at 02:23 AM 0
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How are you instantiating the prefab? Here is a link to different methods, some of which influence where the prefab is created.

http://unity3d.com/support/documentation/ScriptReference/Object.Instantiate.html

avatar image bodec · Apr 23, 2012 at 04:14 AM 0
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show some script on this please if you are instantiateing and add more detail to your problem. is this a script you copied from a tutoral or onr you created.

avatar image Kleptomaniac · Apr 23, 2012 at 07:33 AM 0
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This most definitely sounds like a Blender import problem, like sycla said.

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Answer by ionside · Apr 23, 2012 at 02:27 AM

If your prefab is of an animated object, be sure to include a keyframe (or bake keys) on the 'root bone' of the skeleton.

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