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Question by Tofudude624 · Apr 22, 2012 at 06:09 PM · componentmonoscript

Accessing a component...

Hi. I am trying to access another object's component (a script that has the name "spawn").

 function Start(){
     var player : MonoScript;
     player = GameObject.Find("Player").GetComponent(Spawn);
 }

But when I try, I get this error "Cannot convert 'Spawn' to 'UnityEditor.MonoScript'.". What is wrong? Thanks.

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Answer by Flash · Apr 22, 2012 at 06:36 PM

Don't declare the player variable as a MonoScript. Declare it as Spawn.

 function Start(){
     var player : Spawn;
     player = GameObject.Find("Player").GetComponent(Spawn);
 }

C#

 void Start(){
     Spawn player = null;
     player = GameObject.Find("Player").GetComponent<Spawn>();
 }
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