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Question by Supremfire · Aug 06, 2010 at 09:57 PM · rtscountercollectscript-ready-to-use

Resouce script help

Ok, i have this script:

function OnGUI(){

  if
  (GUI.Button(Rect(90,10,150,40),"Work")){
  print(Construction.Wood);
  Construction.Wood += 10;

  } 

}

This mean that when i pres the button it add 10 Wood.

But is there posible to add 10 wood until I tell it to stop? (I want also to remain the button)

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Answer by cncguy · Aug 07, 2010 at 12:04 AM

Perhaps something along the lines of:

var addingWood : boolean = false; //flag to set if we are adding wood

function OnGUI() { if(GUI.Button(Rect(90,10,150,40),"Work")) { if(!addingWood) { InvokeRepeating("addWood",0.0,1.0); // add wood each second addingWood = true; } } }

function Update() { if(someConditionToStopAddingWood()) { CancelInvoke("addWood"); addingWood = false; } }

function addWood() { print(Construction.Wood); Construction.Wood += 10; }

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avatar image Wolfram · Aug 07, 2010 at 12:16 AM 0
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Ah, good thinking, he wouldn't want to produce wood every frame. You can combine this with the Toggle button by moving the stuff from Update() to OnGui: function OnGUI() { if(GUI.Toggle(Rect(90,10,150,40),false,"Work")) { [same as above] } else { if(addingwood){CancelInvoke("addWood"); addingWood = false;}}}

avatar image cncguy · Aug 07, 2010 at 12:32 AM 0
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Yes thats true but it is likely that some other factor in his game stops the production of wood rather than the button I suspect.

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Answer by Wolfram · Aug 06, 2010 at 11:36 PM

If you want something to happen repeatedly while the user holds down that button, use GUI.RepeatButton(). If you are looking for a toggle button (click once -> button stays enabled and wood is produced. click again -> button gets disabled), use GUI.Toggle().

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Answer by Supremfire · Aug 07, 2010 at 06:54 AM

thanks a lot! it is very helpfull

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