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Question by Nahoyman78 · Apr 24, 2012 at 06:59 PM · errorplayeraitag

AI Follow Player "Tag" Help

Hi Guys! i have a Problem. I made a Script. but i get 5 Errors i know it's kinda of a Chain Error. The Script is Right **HERE**

  1. Assets/Scripts/EnemyAI.cs(13,24): error CS1061: Type UnityEngine.GameObject' does not contain a definition for position' and no extension method position' of type UnityEngine.GameObject' could be found (are you missing a using directive or an assembly reference?)

  2. Assets/Scripts/EnemyAI.cs(13,36): error CS1061: Type UnityEngine.GameObject' does not contain a definition for position' and no extension method position' of type UnityEngine.GameObject' could be found (are you missing a using directive or an assembly reference?)

  3. Assets/Scripts/EnemyAI.cs(13,12): error CS1502: The best overloaded method match for UnityEngine.Vector3.Distance(UnityEngine.Vector3, UnityEngine.Vector3)' has some invalid arguments 4. Assets/Scripts/EnemyAI.cs(13,12): error CS1503: Argument #1' cannot convert object' expression to type UnityEngine.Vector3'

  4. Assets/Scripts/EnemyAI.cs(14,9): error CS0029: Cannot implicitly convert type UnityEngine.GameObject' to UnityEngine.Transform'

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avatar image CC Inc · Apr 24, 2012 at 10:07 PM 0
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Well, looks like you need to define the position variable, for start.

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Answer by GutoThomas · Apr 24, 2012 at 10:12 PM

Here you're trying do mix types GameObject and Transform:

 target = go;

try:

 target = go.transform;
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avatar image Nahoyman78 · Apr 25, 2012 at 12:31 PM 0
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Awsome Thanks! :D

avatar image Nahoyman78 · Apr 25, 2012 at 12:33 PM 0
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But i still get errors :( Any Ideas?

avatar image GutoThomas · Apr 25, 2012 at 01:02 PM 0
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What kind of error are you getting?

avatar image GutoThomas · Apr 25, 2012 at 01:11 PM 0
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Ah, I forget about something, sorry.

 void  Update (){

 GameObject go = GameObject.FindGameObjectWithTag("Player");
 
 if(Vector3.Distance(go.position,go.position)<$$anonymous$$Range)

You're trying to access the distance of the go without refer his transform. It should work if you change to:

 if(Vector3.Distance(go.transform.position,go.transform.position)<$$anonymous$$Range)
avatar image Nahoyman78 · Apr 25, 2012 at 02:03 PM 0
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O$$anonymous$$G! THAN$$anonymous$$S!

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