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Question by caiodv · Apr 25, 2012 at 04:10 PM · objectexportflashpropertiesproperty

Object from flash to unity

I'm trying to send an object from flash to my unity swf export that I'm loading, everyt$$anonymous$$ng works fine, even if I send it back to flash I can read it's properties, but seems like I can't do it on my c#.

Here's what I'm sending:

var myObj:Object = { _x:xPos, _y:yPos }; unitLoader.unityContent.sendMessage("Cube", "SetPosition", myObj );

And here's how I'm trying to access it:

void SetPosition(object o) { float _x = o._x; float _y = o._y;

}

But Unity won't even let me compile t$$anonymous$$s, saying that "o" has no _x or _y property. Can anyone help me with that? Thanks

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Answer by Super Flat · May 04, 2012 at 01:19 PM

Hi!

T$$anonymous$$s helped me with the same problem. Hope it solves yours! http://forum.unity3d.com/threads/134762-Getting-data-from-flash-into-unity

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Answer by Super Flat · May 04, 2012 at 02:00 PM

Hi !

T$$anonymous$$s helped me quite a bit, i hope it works for you as well :)

http://forum.unity3d.com/threads/134762-Getting-data-from-flash-into-unity

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