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1
Question by jeremy · Apr 28, 2012 at 12:58 AM · collisionaudio

How to play an audio one shot clip on a collision

I have a fps shooter game and all the shooting and stuff is works, but my problem is that my player shoots glass ballish things and I need to know how to make it so when the ball collides with something it plays a audio clip.Please Help.

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avatar image Lo0NuhtiK · Apr 28, 2012 at 01:08 AM 1
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OnCollisionEnter

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Answer by aldonaletto · Apr 28, 2012 at 02:38 AM

As @Lo0NuhtiK said, you could use OnCollisionEnter to detect the collision and play the sound. If the ball is destroyed when colliding, you can use PlayClipAtPoint:

var sound: AudioClip;

function OnCollisionEnter(col: Collision){ // create temporary AudioSource and play the sound: AudioSource.PlayClipAtPoint(sound, transform.position); Destroy(gameObject); // suicide ball }

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