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Question by BinaryCaveman · Aug 09, 2010 at 05:51 PM · gameobjectgetcomponentchildchildrengetcomponentinchildren

How to Access Components in Children of GameObject?

Is there a way to access the components attached to the c$$anonymous$$ldren of a GameObject without using GetComponentsInC$$anonymous$$ldren()?
Some way to access the c$$anonymous$$ldren directly, then use GetComponent() to then access their components?

Thank you!

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Answer by StephanK · Aug 09, 2010 at 06:11 PM

Transform.Find(string name) is your friend I suppose. http://unity3d.com/support/documentation/ScriptReference/Transform.Find.html

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avatar image BinaryCaveman · Aug 09, 2010 at 06:13 PM 0
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However, there might be multiple instances of a GameObject in my game, so that method would probably not work.

avatar image Eric5h5 · Aug 09, 2010 at 06:18 PM 1
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@BinaryCaveman: why wouldn't it work?

avatar image BinaryCaveman · Aug 09, 2010 at 08:08 PM 0
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Never mind - thank you, spree! :)

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