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Question by signtist · May 04, 2012 at 04:02 PM · quality

FBX Importer Quality not soo good as in Blender

Hi guys, i am new to Blender and Unity, . . . I've done editing an Object in Blender 2.49b, let's say a statue with cool details with a lot of sharp spikes, but the problem is when i import the object, the detail is reduced (the spikes are kinda blunt, not as sharp as in Blender), so i have problems with $$anonymous$$gh detail object . . . .

When i render the object in Blender, it's perfectly like i want, but it's kinda looks "not as i want" in Unity . .

can anyone tell me how to solve t$$anonymous$$s problem ??

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avatar image Jessy · May 04, 2012 at 04:59 PM 0
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Answer by Chimera3D · May 04, 2012 at 05:14 PM

Yeah, I know just export your Blender file as a Collada file. It should work.

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Answer by Stormizin · May 04, 2012 at 07:36 PM

see also http://unity3d.com/support/documentation/Manual/HOWTO-importObject.html

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