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Question by zac griesbach · Aug 13, 2010 at 05:33 PM · ai

Help with my Pacman AI script.

i have been working on a script for my 3d pacman game for the ghost(enemies). I am laying out way points that i just want them to run around on through the scene, i dont even care if they chase pacman yet. I have dummied up moc waypoint tutorials where they go from spot to spot just fine but when you apply it to my pacman map/maze they just get caught up on the first waypoint and stop.. can some one please help.My scripts are the AI script and the AutoWaypoint script from the FPS tutorial.

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Answer by Julian-Glenn · Aug 13, 2010 at 07:40 PM

This may not be your case but, make sure that your AI waypoints are above the ground (Y axis) Also ensure that your NPC's (ghosts/pacman baddies) are also above the ground plane.

I'm not sure about the Waypoints from the tutorial but I think they have a draw.gizmo that shows a green line between Waypoints that are connected. This can help you to visually confirm that all your waypoints are connected.

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