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Question by Xeren · May 16, 2012 at 01:45 AM · buildpositions

Positions mess up when built

Everything is lined up when editing the project, but when I build it and run, the positions of everything is messed up. How can I fix this?

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avatar image syclamoth · May 16, 2012 at 01:46 AM 1
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Can you give us a bit more detail about your situation? This is a pretty strange bug.

avatar image Xeren · May 16, 2012 at 05:04 AM 0
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Whenever I actually build it(not playing in edit mode) everything is changed. Such as in edit mode, the menu fully shows up, but when built, it is zoomed in and the text is to the sides.

avatar image syclamoth · May 16, 2012 at 05:04 AM 1
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No, I understand the problem, I need information about what might be causing it.

avatar image AlucardJay · May 16, 2012 at 07:59 AM 0
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have you imported models , if so are there animations attached and are they set to Play Automatically in the Inspector? Your model Axis' could be different to Unity's Axis'.

avatar image Bazsee · May 16, 2012 at 07:59 AM 0
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are you sure you are building the right scene?

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Answer by hathol · May 17, 2012 at 02:25 AM

Sounds like a problem with the GUI and the screen resolution to me. Try setting the resolution and aspect ratio in your editor window to the same values you use in your build and then place your texts/objects again.

A better (but more expensive) approach would be, to try and design everything resolution independent ( http://forum.unity3d.com/threads/52571-Resolution-Independent-GUI could be a starting point for that )

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