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Question by Tofudude624 · May 19, 2012 at 05:12 AM · gameobject

Checking if an object is null?

Hi. I want search my scene for an object and if it is returned null, do something. I tried this bit of code, but I get an error at the fourth line (obviously the console says the object was not found and it just stops running the script then). What am I doing wrong? Thanks.

 var MyObject : GameObject;
 
 function Testing(){
     MyObject  =GameObject.Find("Test"); 
     if(MyObject==null){
         Debug.Log ("Nothing Here");
         }
 }
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avatar image Berenger · May 19, 2012 at 05:31 AM 0
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Seems alright to me.

avatar image kilgore · May 19, 2012 at 05:31 AM 0
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Are you sure that the console is throwing a warning? I'm testing similar code and it's not giving me any errors or warning for objects that don't exist using GameObject.Find. Can we see the console output?

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