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Question by maxva · May 20, 2012 at 05:27 PM · collisionobjectstopinvisiblewall

Stop object collision

I've made an invisible wall cube that stops the player passing through an area. Is there any way that I can make a different object able to pass through the the cube while still blocking out the player?

Thanks for any help - Max

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aldonaletto

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avatar image 1Riptide · Jul 03, 2016 at 12:38 PM 0
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@OrangeLightning All links to more info are dead. Searching docs for Collision Matrix yields 404s.

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Answer by FLASHDENMARK · May 20, 2012 at 05:37 PM

Yes, take at look at Unity's Layer-Based Collision Matrix. It sounds a bit complicated, but it is actually really easy and it will fulfill your requirements.

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Answer by aldonaletto · May 20, 2012 at 05:41 PM

Use layers: create two new layers - PLayer and Obstacles, for instance - and place the player in PLayer, and the wall in Obstacles. In the Collision Matrix, uncheck collisions in the crossing Default x Obstacles - this will make all objects in Default layer ignore collisions with the anything in Obstacles. Take a look at my answer to this question - it shows a more detailed sequence to achieve this effect.

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