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Question by john 2 · Aug 20, 2010 at 10:56 PM · istrigger

turn "is trigger" button off?

how would you turn off the is trigger button when i collide with something. the following script doesn't work. could someone help me?

script:

var mushroom : Transform;

function OnTriggerEnter (hit : Collider)

{

if(hit.gameObject.tag == "Floor")

{

mushroom.isTrigger.enabled = false;

}

because it says is

}

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Answer by DaveA · Aug 21, 2010 at 12:24 AM

mushroom is a Transform, does not contain 'isTrigger'

I think you need to call GetComponent:

mushroom.GetComponent(MeshCollider).isTrigger = false;

or

hit.isTrigger = false;

if you'd rather disable that.

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avatar image john 2 · Aug 23, 2010 at 01:45 AM 0
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Thanks DaveA!!!

avatar image sona.viswam · Apr 10, 2013 at 08:55 AM 0
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tried transform.GetComponent(BoxCollider).isTrigger = false; But gets error : rror CS1503: Argument #1' cannot convert object' expression to type `System.Type'

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Answer by Daniel 6 · Aug 20, 2010 at 10:58 PM

take out the .enabled part, and it should work fine.

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avatar image john 2 · Aug 20, 2010 at 11:28 PM 0
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it still gives me the same error please comment back thanks!

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