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Question by joerter · May 21, 2012 at 06:44 PM · importruntime.fbx

Importing .fbx Files During Runtime

I need a way to import an .fbx file during runtime. I already have an .obj importer script but would like to be able to place .fbx files in the scene also. A script or any general information regarding fbx files would be appreciated. Thanks.

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Answer by Paulius-Liekis · May 22, 2012 at 07:12 PM

Unity doesn't give you that functionality.

If you're writing a standalone player then you could write a plugin w$$anonymous$$ch uses FBXSDK for importing FBX files. FBXSDK can be downloaded for free from Autodesk, but that's a lot of work to integrate it.

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