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Question by TurboHermit · May 24, 2012 at 10:23 AM · arraypositiongameobjects

Using a number array?

Hi, I'm using FindGameObjectsWithTag to create an array of GameObjects. I move all these GameObjects to a certain position along the Z axis. This works perfectly, but this is where I get stuck.

I want the GameObjects in that array to return to their original Z positions. I was thinking of using another Array to store the Number/Float of the Z position. But I don't have a clue how to do this. I'm using JavaScript.

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Answer by flamy · May 24, 2012 at 10:45 AM

 var temp:GameObject[] = GameObject.FindGameObjectsWithTag("so and so tag");
 var originalZ:int[];
 originalZ=new int[temp.Length];
 for(var i=0;i<temp.Length;i++)
 {
         originalZ[i]=temp[i].transform.position.z;
 }
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avatar image TurboHermit · May 25, 2012 at 10:00 AM 0
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Works like a charm! Thank you!

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