• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Velketor · Jun 02, 2012 at 05:52 PM · gameassetsstorefreesell

Selling Games made with Free Assets

Can I sell a game made ONLY using FREE ASSETS from the Unity asset store?

Please let me know. Thanks,

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Djaydino · Sep 09, 2012 at 07:18 PM 0
Share

explain, would you put something on the asset store (paid or free, it doesn't matter) without any agreement and you don't want people to use it? why put it there then?

your talking about theft... how can you s$$anonymous$$l it if it is there and free ???

if they say that you cannot use it and you still use it that is different... but if there is no agreement of any kind feel free to use them. they are there to use !

you could give them credits tho even they don't ask for it...

4 Replies

· Add your reply
  • Sort: 
avatar image
2
Best Answer

Answer by fafase · Jun 03, 2012 at 09:39 AM

Here is the EULA for the asset store:

http://unity3d.com/unity/asset-store/docs/customer-eula

You would have maybe to go through each and every assets you use to check if the author has provided conditions. You should be able to use them and sell your game but they might ask you some conditions like mentioning their name somewhere or not modifying the asset.

Comment
Add comment · Show 5 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Velketor · Jun 03, 2012 at 12:09 PM 0
Share

ya I read through the entire EULA and from my understanding, if no license is listed or specified, then it follows Unity's default for their assets, which is free to use for anyone (even commercial). correct me if I'm wrong?

avatar image AgeTDev Velketor · Sep 19, 2016 at 08:15 PM 0
Share

Should be right. One thing you should watch is if assets that are distributed for free ( especially models ) are made with educational or free versions of 3D Tools, which does not allow them to be used commercially. If the distributor of the asset does not mention whether he used non-commercial tools or not, I am not sure who ends up being responsible...

avatar image Lohoris2 · Mar 16, 2015 at 05:31 PM 0
Share

contradicted by this http://answers.unity3d.com/questions/342714/use-of-asset-store-assests-in-commercial-game.html

avatar image fafase Lohoris2 · Sep 29, 2016 at 10:10 AM 0
Share

I did not read the link you posted but consider that this thread is 4 years old. It is possible things have changed, particularly since Unity went from garage development to multi-billion company in the meanwhile.

avatar image tanoshimi · Mar 16, 2015 at 05:50 PM 0
Share

@LoHoris2 I see no contradiction.

avatar image
1

Answer by wilco64256 · Jun 02, 2012 at 06:17 PM

Look at the agreements for the assets you're using, see if the agreement says that you can use those assets for commercial products.

Comment
Add comment · Show 6 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Velketor · Jun 02, 2012 at 06:57 PM 1
Share

what if the assets to do not say anything at all?

avatar image gigimoi · Jun 02, 2012 at 07:19 PM 1
Share

Then you cannot publicly use them, or should look harder.

avatar image Velketor · Jun 02, 2012 at 07:22 PM 0
Share

what about assets purchased from the Unity Asset store? Can I use them and still sell my game? It just sucks that I've built my game using free assets from the Unity store (thinking that I would be okay) and now I find out I'm not allowed. Sigh. So much for rapidly producing games. Now I have to spend months making assets.

avatar image gigimoi · Jun 02, 2012 at 07:24 PM 0
Share

Find the license, there is certainty one present

avatar image Velketor · Jun 02, 2012 at 07:26 PM 1
Share

not true my friend. have you looked at anything in the Unity Asset Store? The majority of assets have absolutely no information about it's copyright use. Just says FREE or has a price.

Show more comments
avatar image
1

Answer by zeyadJY · Sep 19, 2016 at 01:53 PM

Hello According to unity support in the link Below : https://support.unity3d.com/hc/en-us/articles/205623589-Can-I-use-assets-from-the-Asset-Store-in-my-commercial-game-

Yes You can purchase assets from the Asset Store and use them personally and commercially in your game. You can also use free assets in your game for commercial use. You cannot resell the asset, or include it in an asset type product.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by magicbananna · Jun 03, 2012 at 09:35 AM

well in contract law, a contract is only valid if it has full disclosure. So by the creaters not disclosing any information about it, you cant be in breach of T&C or a contract. However this begs a moral question. Do you bite the hand that feeds? the entertainment comunity tends to look badly on idea or creative theft, so if your wanting to be a serious designer, perhaps its not the best idea. But the choice is yours

Comment
Add comment · Show 5 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Velketor · Jun 03, 2012 at 12:08 PM 0
Share

thanks for the info. I do not want to bite any hand that feeds any anyone. that's why I've decided to contact each and every developer for each and every asset I plan to use. I am finding it extremely difficult to track these people down though. $$anonymous$$ost of them leave no contact info and I have to end up Googling their e-mail address, if they even exist as a person. So far, the 1 person who has responded said "go for it!" so hopefully the other developers get back to me.

avatar image Djaydino · Sep 09, 2012 at 10:10 AM 0
Share

if someone put something in the asset store, it is so that others can use it. if it is free and there is no agreement i don't really think that they care if you use it in your game and sell. else they would have an agreement.

if i would put something on the store and i would not want them to use it in their game.... i would not even put it in the store....

isn't that kinda logic?

so for me it is not creative theft AT ALL

avatar image Velketor · Sep 09, 2012 at 01:04 PM 0
Share

not kinda logic

avatar image Eric5h5 · Sep 09, 2012 at 07:23 PM 0
Share

The question was already answered...if there is no license specified, then the default asset store license applies. (And the asset store license is an extension of the Unity license.)

avatar image bigcatiswatchingyou · Jan 29, 2016 at 05:30 AM 0
Share

You can be in violation of copyright law if there is no contract/license. however in this case, unity asset is governed by its EULA and the agreement users agree to when they upload assets and when users download/use them. what does that say and what rights the asset owners are giving and whether they are allowed to restrict the use or modify the license.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

15 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

can i sell my game or share it free??? 1 Answer

I would like to know if i can go ahead and sell my Game when used Asset Store stuff. Specially free stuff. 0 Answers

Publishing your game to the internet. 1 Answer

I can't create a package for the Assets Store 1 Answer

how to change the asset store download location? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges