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Question by dehan · Jun 03, 2012 at 06:57 AM · animationprefabmoving

Animation problems

Hello,

I keep getting this problem with my animations.

 The animation state Idle could not be played because it couldn't be found!

Please attach an animation clip with the name 'Idle' or call this function only for existing animations. UnityEngine.Animation:CrossFade(String) ThirdPersonController:Update() (at Assets/Habbo3D/Scripts/Game/Player/ThirdPersonController.cs:344)

So basicly my animations are in a different file, and i try to use it on a character prefab and it gives me that error, i try to move the animations to that characters directory and it doesn't let me (nothing happens)

Heres a picture:

alt text

Thanks

Help.png (83.9 kB)
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avatar image yusufulutas · Jun 04, 2012 at 07:02 AM 0
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Are you sure these animations on prefab?

avatar image dehan · Jun 04, 2012 at 10:10 AM 0
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Yes it's under a prefab

avatar image yusufulutas · Jun 04, 2012 at 12:48 PM 0
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no you got me wrong. add animation component on prefab and these animations add on animation component

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Answer by whydoidoit · Jun 03, 2012 at 08:50 AM

In order to use the animations in other files you need to name those files using a particular convention. Call you animations nameofyourmodel@nameofyouranimation. E.g. Character@Idle

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avatar image dehan · Jun 03, 2012 at 09:49 AM 0
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Thanks for the answer!, but it doesn't let me rename them.. http://i46.tinypic.com/21129s9.png

avatar image dehan · Jun 04, 2012 at 06:14 AM 0
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any ideas?, i'm quite stuck :S

avatar image whydoidoit · Jun 04, 2012 at 02:39 PM 0
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You should just be able to rename the files directly or rename the in the Editor. What happens?

avatar image whydoidoit · Jun 04, 2012 at 02:40 PM 0
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What is the file type of those files?

avatar image whydoidoit · Jun 04, 2012 at 02:43 PM 0
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Also the animations shouldn't need to be a part of the prefab, the should go next to the model that you are animating.

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