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Question by Djape007 · Jun 06, 2012 at 10:17 PM · rigidbody

How to disable flying ?

My player is rigidbody , so i use this script ( C# ) for jumping

 public float jacinaSkoka = 1600;

 if( Input.GetKeyDown("space"))
 {
     rigidbody.AddForce(Vector3.up * jacinaSkoka);
 }

if someone press space rapidly player start flying . i want , if someone press space 2, 3, 4 times in a given time interval, for example 0.6 seconds, to player jumps only once.

Thanks in advance. :D

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Answer by Piflik · Jun 06, 2012 at 10:42 PM

You could set a timer and increment it every frame. Then test against it to jump.

 public float jacinaSkoka = 1600f;
 private float jumpTimer = 0f;
 private float timeToJump = 0.6f;

 private void Update(){
     if(Input.GetKeyDown("space") && jumpTimer > timeToJump) {
         rigidbody.AddForce(Vector3.up * jacinaSkoka);
         jmpTimer = 0f;
     }
     jumpTimer += Time.deltaTime;
 }

(Don't really know C#, yet, so I don't know if this works ;))

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avatar image Djape007 · Jun 07, 2012 at 01:28 PM 0
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It works!!! Thank you a lot :D

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