When I call the class its function DelayTrigger() nothing happens:
class DelayTrigger
{
var enableOrOpen :boolean;
var nextTrigger :Transform;
var delay :float = 0;
function DelayedTrigger()
{
print("tr2");
}
}
var triggers :DelayTrigger[]; //Assigned targets to nexttrigger in inspector.
function Awake()
{
for (var trigger : DelayTrigger in triggers)
{
trigger.DelayedTrigger();
}
}