I'm looking for a way to import heightmap from a DXF or a way to export RAW terrain file from DXF file in order to use it in Unity and edit/manipulate it using Unity Terrain Editor.
Thanks in advance!
I'm looking for a way to import heightmap from a DXF or a way to export RAW terrain file from DXF file in order to use it in Unity and edit/manipulate it using Unity Terrain Editor.
Thanks in advance!
I don’t know if there is any better approach, but I would do something like this:
You should be able to do this in import time. After that you can modify your terrain in Unity Terrain Editor.
How I do it, is:
If that doesn’t work:
I export this → then in Unreal I use a texture-mapped z value of the object take an orthographic photo PNG at high resolution, black & white → and that’s a height map generated from the DXF.