So while I play my game, a 2D sidescroller, and I jump and move the arms from side to side, my player stops falling for a brief moment, or he goes up a bit. So I could in fact manage to fly in my game due to this bug. I would like this to be fixed. The arms have no colliders, only the body does. I use a character Controller, and if you need any code, be free to ask. If you don’t quite get what I mean, here’s a 30 second youtube video of my program so far can be found here . Thank you for all your help.
Bonus Question: I use “D” to move forward, and “A” to move back when my character is facing forward (nose is facing right). When my character changes direct (his nose faces left), D still moves it forward, and A moves it backward, but I want to switch the valuse. So if character is facing left, A is to go forward, and D is to go backwards. I hope that makes sense. But this a bonus question, so if you know a solution great, if not, please try to focus on the main problem. Thank you very much for your time.