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Question by jeremy · Jun 14, 2012 at 06:11 PM · collisiongameobject

How to destroy a specific gameobject on collision.

Hi I need to know how to destroy a gameobject on collision. For example, I have a project that the enemy is a robot so I need to know when the robot gets hit with my players bullet three times it dies, I know its an OnCollision script, but I don't know how to make it work. And please let me know whether the script goes on my robot or bullet.And it I need it so that it only gets destroyed when it collides with my bullet(the tag on the bullet is "Laser"). Thanks so much

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Answer by PoisonDead · Jun 14, 2012 at 06:29 PM

On your bullet:

 function OnCollisionEnter(col : Collision){
             col.gameObject.SendMessageUpwards("DestroyRobot", SendMessageOptions.DontRequireReceiver);
             Destroy(gameObject);
     }


On your Robot:

 function DestroyRobot() {
      Destroy(gameObject);
 }
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