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Question by Bruno-Fludzinski · Jun 21, 2012 at 09:49 PM · rotateshootturret

Mini Gun Turret

I'm making a turret that right now just rotates around constantly. I want this to happen but also when my "Player" gets within a good range I want the Mini Gun Turret to look at my player and shoot at it. Thanks in Advance

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Answer by DSMK2 · Jun 21, 2012 at 10:40 PM

I think this is what you want to use: Transform.LookAt. Have the turret part "look" at the player when it comes into range using that function.

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avatar image Bruno-Fludzinski · Jun 23, 2012 at 04:32 PM 0
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Thanks. Would I do "Transform.LookAt."Player""?

avatar image FLASHDENMARK · Jun 23, 2012 at 04:34 PM 0
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No, take a look at the documentation again.

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