• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Dreatix · Jun 25, 2012 at 01:01 PM · gui

GUI Outline.

How can i draw outline on gui?

Here is my script:

 function OnGUI () {
 GUI.color = Color.yellow;
 GUI.Label (Rect (9, 30, 500, 20), scoreText.ToString()); }
Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image AlucardJay · Jun 25, 2012 at 01:08 PM 0
Share

http://unity3d.com/support/documentation/ScriptReference/GUI.Box.html

http://unity3d.com/support/documentation/Components/GUI%20Scripting%20Guide.html

http://unity3d.com/support/documentation/Components/gui-Basics.html

http://unity3d.com/support/documentation/ScriptReference/GUI.html

avatar image Dreatix · Jun 25, 2012 at 01:15 PM 0
Share

I dont see where can i make "Outline"

avatar image AlucardJay · Jun 25, 2012 at 01:28 PM 0
Share

if you want a quick box, use GUI.Box instead of GUI.Label . I don't think there is an outline function, so you may have to make textures and use them with GUI.DrawTexture or GUI.Box , then put your GUI.Label over the texture.

 static function DrawTexture (position : Rect, image : Texture, scaleMode : ScaleMode = ScaleMode.StretchToFill, alphaBlend : boolean = true, imageAspect : float = 0) : void 

 static function Box (position : Rect, image : Texture) : void 

1 Reply

· Add your reply
  • Sort: 
avatar image
4

Answer by Berenger · Jun 25, 2012 at 03:23 PM

I could have sworn it was already on the wiki. Well, it is now.

Comment
Add comment · Show 10 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image AlucardJay · Jun 25, 2012 at 03:36 PM 0
Share

awesome =]

avatar image Dreatix · Jun 25, 2012 at 08:48 PM 0
Share

Is there's a java script?

avatar image Berenger · Jun 25, 2012 at 09:16 PM 0
Share

Just put the script in a folder called "Standard Assets", that will do.

avatar image Berenger · Jun 25, 2012 at 09:26 PM 0
Share

Well, js added ^^

avatar image whydoidoit · Jun 25, 2012 at 09:28 PM 0
Share

Nicely done :)

Show more comments

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

6 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

What is frame, How OnGuI is called every frame? 2 Answers

'MouseLook.sensitivityX' is inaccessible due to its protection level. 2 Answers

What can i use besides an event current 1 Answer

What Am I Doing Wrong? Variable Names 3 Answers

Gui Counter wont count up at all 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges