[C#] Unity 3.0.0f -> angularVelocity and LensFlare problems

Hello I'm using new U3.0.0f and I have some problems.

1.) particleEmitter

When I try to change angularVelocity from script to any number it sets it to 1.0.

Example:

particleEmitter.angularVelocity = 25.0f;

2.) LensFlare

I'm not able to change the LensFlare color from script.

Example:

LensFlare LF = gameObject.GetComponent<LensFlare>(); 
LF.color     = new Color(255, 0, 0);

These are bugs, or am I doing something wrong?

I reported LensFlare color problem as a bug and I got a positive response.

angularVelocity problem remains a mystery =)