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Question by MrSteve1 · Jun 28, 2012 at 04:13 PM · rotationinstantiatequaternion

Instantiate not working

can anyone tell me why this code is no working?

Instantiate(NewCamPre,transform.position,transform.rotation);

I used in another project which works fine, just not in my other one. I get the following error:

Assets/Scripts/Launch.js(67,20): BCE0023: No appropriate version of 'UnityEngine.Object.Instantiate' for the argument list '(System.Type, UnityEngine.Vector3, UnityEngine.Quaternion)' was found.

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Answer by whydoidoit · Jun 28, 2012 at 04:14 PM

NewCamPre appears to be the name of a type and not a variable containing a prefab variable.

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Answer by MrSteve1 · Jun 28, 2012 at 08:30 PM

I had declared it earlier on in the script. It was var NewCamePre : GameObject;

This was before the Start(){ }

Still haven't solved it. Thanks anyway

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avatar image whydoidoit · Jun 28, 2012 at 09:03 PM 0
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Please use comments rather than answers :) there's an Add new comment button hidden on the right of the screen.

Well your error message says that NewCamPre is a type - do you perhaps have a script called that? If so change its name....

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