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Question by zannghast · Sep 20, 2010 at 06:41 AM · resolutionindependent

State object error when implementing Matrix4x4.TRS solution to set resolution independence

I'm trying to set resolution independence by setting my GUI.matrix via the following code:

private float nativeHorizontal = 800.0f; private float nativeVertical = 600.0f;

void Start() { // set resolution independence GUI.matrix = Matrix4x4.TRS( Vector3.zero, Quaternion.identity, new Vector3(1.0f*Screen.width / nativeHorizontal, 1.0f*Screen.height / nativeVertical, 1.0f)); }

Weird thing is, I get the following runtime error:

InvalidOperationException: Operation is not valid due to the current state of the object System.Collections.Stack.Peek ()

I've tried searching for Answers (pardon the pun), but I can't find anything. I don't understand how there could be a "stack" error when call the TRS function. Can anybody enlighten me on this?

Thanks,

Dendro

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Answer by StephanK · Sep 20, 2010 at 07:17 AM

The problem is probably that the GUI object is only accessible during the OnGUI function. So probably you would have to move your code from Start() to OnGUI().

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avatar image zannghast · Sep 20, 2010 at 08:28 AM 0
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Thanks, I'll go try that out.

avatar image zannghast · Sep 20, 2010 at 08:52 AM 0
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Hi spree, that totally worked.

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