• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by Dimitris 1 · Sep 20, 2010 at 05:18 PM · iphonesimulatorunityiphone

Can Unity 3 build for the iOS Simulator?

I thought it was possible for iPad from Unity 1.7 but I can't build for the Simulator with Unity 3.

I'm getting a million errors and I've added the same files in all the build phases of both targets (device and simulator).

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
6
Best Answer

Answer by Mantas-Puida · Sep 21, 2010 at 04:29 PM

Yes, you can build for iOS Simulator with Unity 3.0.

You need to select appropriate "SDK Version" (Simulator 3.2/4.0 for building for simulator or iPhone OS 4.0 for building for device) in Player Settings and hit Build & Run.

Note: Every time you switch between device and simulator you should change "SDK Version" in "Player Settings". Changing "Device"<->"Simulator" only inside Xcode won't work.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image thomasw · Aug 15, 2011 at 04:38 AM 0
Share

I was able to build for simulator with Unity 3.3 with some tweaks, but with 3.4 simulator builds stopped working.

avatar image
0

Answer by BinaryCore · Sep 20, 2010 at 07:15 PM

Unity does not support builds for the Simulator targets. You must build for Device only.

They want you to use Unity Remote instead so you can still simulate correct input (swipes and multi-tap) which can only be accomplished on the real device.

Unity Remote is a nice idea, but has its own bugs and problems, but that's just the state of things.

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Dimitris 1 · Sep 21, 2010 at 12:58 AM 0
Share

Yeah I'm aware of the Unity Remote but I thought they enabled building for Simulator at some point, I was probably mistaken. The thing is that Unity is only a small part of my project, the main features are in cocoa so it's quite time consu$$anonymous$$g testing every little change on the device. Anyway, if that's the case, I will just remove the Unity bit until the end...

avatar image rain03 · Sep 29, 2012 at 09:18 PM 0
Share

How do i test gamecenter-related stuff without building it on the device?

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

2 People are following this question.

avatar image avatar image

Related Questions

Initial Setup with Unity3d and Iphone Question 0 Answers

Unity iPhone Nature Pack 0 Answers

How to embed unity ios project with another ios project 0 Answers

Unable to load Unity iPhone examples as scenes 1 Answer

My Unity game crashes only on old iOS devices. 4 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges