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Question by celiejun · Jul 02, 2012 at 09:51 AM · uvsskinned-meshmanipulation

about skinned mesh uvs

I did import "max fbx with animation" and created the game object with this. and I did manipulate the value of the mesh uvs.

in unity tool to work Gooood! But ios / macosx does not work in T.T

I Can not manipulate the imported mesh or skinned mesh?

Or want to know if there is another way.


void update () {

Mesh mesh = GetComponent (). SharedMesh;

Vector2 [] uvs = mesh.uv;

uvs [0]. x = 0.5f;

uvs [0]. y = 0.5f;

uvs [1]. x = 0.5f;

uvs [1]. y = 1f;

uvs [2]. x = 1f;

uvs [2]. y = 0.5f;

uvs [3]. x = 1f;

uvs [3]. y = 1f;

mesh.uv = uvs;

}


Please help me~ unity MASTERS!

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