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Question by leonida · Jul 03, 2012 at 03:42 PM · texturecolorchangemain

change maincolor of texture

hi, how to change maincolor of texture from script? i try this

var TextureObj:GameObject ; function Update(){

      TextureObj.renderer.material.maincolor(1,1,1,1);
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Answer by hich4m · Jul 03, 2012 at 05:49 PM

you could use :

 ` myObject.renderer.material.SetColor("_Color",Color(0,0,0,0.5)) ;`
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avatar image leonida · Jul 04, 2012 at 03:25 PM 0
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THAN$$anonymous$$ YOU!

avatar image hich4m · Jul 04, 2012 at 03:32 PM 0
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please mark my post as an answer if it helped you ;)

avatar image Bunny83 · Jul 04, 2012 at 06:12 PM 0
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btw:

 .SetColor("_Color", col);

is the same as

 .color = col;

The color property only sets the "_Color" color. If you have a shader where the color parameter is called differently, you have to use SetColor. For example the particle shaders don't use "_Color", they use "_TintColor".

So usually most shaders that have a color parameter call it "_Color", but it's not a must. It can be named whatever the shader programmer wants.

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