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Question by arkochelsea · Jul 04, 2012 at 10:37 AM · errorgameobjectarraycomponent

Unity cannot find component of an object in an array.

The Code:

     private var resetObjects=new Array(11);
     private var resetPositions=new Vector3[11];
     
     function Awake(){
      resetObjects=GameObject.FindGameObjectsWithTag("Pins");
      resetObjects.Push(GameObject.Find("Ball"));
      var a=0;
      for(var obj in resetObjects)
      {
      resetPositions[a++]=obj.transform.position; //Error
      }
      
     }

Console Error: Assets/PlayerController.js(16,41): BCE0019: 'transform' is not a member of 'Object'.

What is the Error and how to solve it?

Thank You in advance.

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avatar image Kryptos · Jul 04, 2012 at 11:12 AM 0
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Unity cannot find component of an object in an array

The best title would have been: "I cannot find component of an object in an array." Saying that the engine is not capable of doing it while it is a programming issue is a little daring.

avatar image arkochelsea · Jul 04, 2012 at 05:17 PM 0
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I am sorry. First time i asked a question :( Thank you.

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Answer by whydoidoit · Jul 04, 2012 at 05:34 PM

You should use a List. which can be dynamically sized, is strongly typed and supports the same access format.

  import System.Collections.Generic;

    ...


    var resetObjects = new List.<GameObject>();

Array is really not a good idea - but if you insist you can cast the value like this

    resetPositions[a++] = (obj as GameObject).transform.position;
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avatar image arkochelsea · Jul 04, 2012 at 06:12 PM 0
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Works a little :) Thank You.

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Answer by spinaljack · Jul 04, 2012 at 10:39 AM

You can use an Array of Game Objects (GameObject[]) instead of using Array() or cast the type of obj to GameObject

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avatar image arkochelsea · Jul 04, 2012 at 05:23 PM 0
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Then i cannot add another GameObject to that array after using that FindGameObjectsWithTag function.

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