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Question by tuliocll · Jul 07, 2012 at 10:20 PM · cameramultiplayerfps

[Closed]multiplayer camera script

I need a script for multiplayer! I am using this code to move: var speed = 5; var gravity = 5; private var cc:CharacterController;

function Start(){ cc = GetComponent(CharacterController); }

function Update(){ if(networkView.isMine){ cc.Move(Vector3(Input.GetAxis("Horizontal") speed Time.deltaTime, Input.GetAxis("Vertical") speed Time.deltaTime)); } else{ enable = false; }

} more when I move, it moves the wrong camera. I am using this code at the camera:

function OnNetworkInstantiate(info : NetworkMessageInfo){ if(networkView.IsMine){ //if I am the owner of this prefab Camera.main.GetComponent(SmoothFollow).target = transform; } }

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Answer by adriel0000 · Nov 24, 2014 at 07:41 AM

If you attach this to the camera, the camera that is not yours be destroyed:

 if (!networkView.isMine){
    Destroy (gameObject);
    }




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avatar image adriel0000 · Nov 24, 2014 at 02:08 PM 1
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Sorry im fix now the code.

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Answer by tuliocll · Jul 08, 2012 at 02:56 AM

UP

lix help :(

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