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This question was closed May 07, 2018 at 08:12 AM by Myth for the following reason:

Problem is not reproducible or outdated

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Question by Myth · Jul 08, 2012 at 12:38 AM · cameraminimapopacitytransparancy

Partially Transparent Minimap Camera

Hi,

I am using a camera for a mini-map and want to have it partially transparent.

Is this possible in unity, and how would you do it?

Thanks,

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Answer by nventimiglia · Jul 08, 2012 at 01:38 AM

Yes in the pro version.

Point the mini map camera to a texture, and point the render texture to a guiTexture.

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avatar image nventimiglia · Jul 08, 2012 at 03:31 AM 0
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http://docs.unity3d.com/Documentation/Components/class-RenderTexture.html

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Answer by kolmich · Nov 29, 2012 at 07:52 PM

If you have the pro version you can also use the KGFMapSystem and assign an alpha mask to define the shape or transparency of your minimap.

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