Particle system move as one

Hello everyone,

I’m currently trying to make a plasma ball, with electricity shooting out of it, I have the electricity part sorted, with the help of a particle emitter. The problem is that when it moves, it leaves a trail, seeing as the particles need time to fade out.
I would like it to move as 1 spherical entity however. Is this possible and if so, how would I do this?

Thank you,

Davey

If you are using legacy particles, set ‘simulate in world’ to false (unchecked) Something like that.

But when we set simulate in world
partical get spoiled, is there any other way to solve this ?