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Question by Kory Kohlhof · Sep 28, 2010 at 12:43 AM · blender

unity scripts or blender scripts

If I made a model in blender and I put it into unity3d can I use unity scripts or do I have to add blender scripts?

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avatar image Jesse Anders · Sep 28, 2010 at 01:03 AM 0
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If by 'scripts' you mean code written in C#, UnityScript, or Boo, then yes, you can use them. Scripting in Unity isn't related to what program you used to generate your models, generally speaking. But, I may be misunderstanding your question.

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Answer by 3Duaun · Sep 28, 2010 at 05:10 AM

technically speaking, you could choose to write a python(blender's internal scripting language) script that converted Python scripts into Unity-compatible-scripts(C#, JS, Boo). Then have blender export/save the converted script into an external .cs or .js file format.

But that likely goes out of the scope of what you are asking.

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Answer by Jaap Kreijkamp · Sep 28, 2010 at 01:57 AM

You use unity scripts/languages. Unity doesn't know/handle blender scripts so basically blender is just a 3D modelling program that can export .FBX (or whatever compatible format you choose) models into unity.

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