Hi guys
I’m working on a 2D game and i need to place some background images (2048x2048 each) , but when i put any of these images in a plane it looks pixelated and i don’t understand why, taking in account that most of my game elements are made with 256x256 images and does not look pixelated. So my question is ¿how can i make an image to adjust to a plane without lookin pixelated?
Sorry for my english.
Regards