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Question by Prehensile Tail · Jul 19, 2012 at 08:42 PM · ipadtablet

iPad navigation

How does the navigation in Unity get translated for iPad apps/games? How do you program within Unity a rotate, zoom, or pan for a tablet?

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Answer by DaveA · Jul 19, 2012 at 08:51 PM

That's up to you, but there are Standard Mobile Assets to help with that and some things in the Asset Store worth having too. Read the manual about Input.touches

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avatar image AlucardJay · Jul 19, 2012 at 09:45 PM 0
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Yep, there are the number of touches and different stages of touch.

http://docs.unity3d.com/Documentation/ScriptReference/Input-touchCount.html

http://docs.unity3d.com/Documentation/ScriptReference/Input-touches.html

http://docs.unity3d.com/Documentation/ScriptReference/TouchPhase.html

Here is a link for an example I give on how to use them : http://forum.unity3d.com/threads/142758-$$anonymous$$oving-objects-with-your-finger

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